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Old Feb 13, 2007, 06:52 AM // 06:52   #1
Whiner
 
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Default Armor Question...

My current main pvp/pve build that i've used since nf came out..

exc strike
dismember
criti chop
cleave{e}
enraged charge
flail
lion's comfort
some kinda rez (variable)

strength 13
axe 15

works great, im sure you've all seen something like it...

i use half sentinals, and glads (for a lil boost in energy) i have no problems with nrg, none with defense, and i kill like a mofo..

but lately a lot of people i've seen posting and online keep saying "sentinals armor sucks" or "switch your armor" if its mentioned. i thought 100al would be good, especially in the tanks weak spot (ele). can anyone help me out with why i see that a lot. .cause i used to use knights armor, but its only good for melee/phys damage. please help, thanks
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Old Feb 13, 2007, 09:04 AM // 09:04   #2
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IMHO the only thing wrong with sentinel is the 13 strengh requirement.
Most Warrior builds require tactics skills like healing signet, and you can't max out weapon mastery, have enough tactics and reach 13 strengh.
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Old Feb 13, 2007, 09:13 AM // 09:13   #3
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but for me thats not the case.. i use lions comfort as a heal. i dont use tactics at all?
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Old Feb 13, 2007, 03:16 PM // 15:16   #4
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With Sentinals though, if and when you decide to change to a build with lower Strength, then Sentinals becomes useless. By comparison, Dreadnought's gives 10 less AL vs elemental without the restriction. I personally prefer +hp to give a larger buffer aginst armour-ignoring damage and heavy degen (for example, Assassin attack chains rely on their +damage to kill foes, Sentinal's armour does jack against this). If you have a set of spare armour, then Sentinal's has uses but it is simply far too restricting to be used as a main armour set.
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Old Feb 13, 2007, 03:23 PM // 15:23   #5
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i have almost every set of armor in the game for my tank thats ascended.

15k glads
15k kurz
15k lux
15k plate
15k sunspear
5k Vabbi
10k Anci
15k Prim
Obsid...

so yeah.. i understand how +damage works, and +hp shelter stacks really don't help that much imo. Dreds is unconditional.. but again +damage still plows through. I ALWAYS have high strength if im using weapon skills because i dont use heal sig. if im doing something else, i change atts, armor ect. Versatillity is something most warriors dont have or know, and trust me, im fine as far as that goes. im just curious as to how sentinals isn't "good".. or are these accusations just tards chatting? lol
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Old Feb 13, 2007, 03:25 PM // 15:25   #6
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Tactics > Strength for PvP. Heal Sig > Lions Comfort.
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Old Feb 13, 2007, 03:29 PM // 15:29   #7
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: / i strongly disagree.

strength12+1
weapon12+1+2
tactics 3

Lions comf heals for 90 hp for just a tad of adren.. use it, then use enraging to recharge it again.. 2 heals 180hp in 1 second... 1 second to cast.

Heal sig, -40 al, 2 second cast, easy to stop, easier to disable for 20 seconds, 4 second unconditional recharge.

true, you have to fight to get lions, but what kind of warrior are you if you ..dont fight? and yes, i've been blinded before, dying, and cured, then spike healed myself for the kill, ftw, many, many times.
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Old Feb 13, 2007, 05:10 PM // 17:10   #8
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Yeah I never use tactics any more exept for farrming or special builds, I even got myslef a strength helm for a bit and ran

Weapon - 15
strength -15

Heal sig is more convenient but I some how (I must just suck) always take too much damage to be comfortable with when useing it.

I dont have sentinals but I wish I did, but as i only have 2 sets of armour,10k ancient and 15k luxon ( although i have 6 helms now ^^ ) In glads and dreadnoughts i cant unless i get a new set.

~A Leprechaun~
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